PROFILE
FANG ARTISTIQUE
TROPHY ROAD
III
Highest: 13,220
WINS
RANKED
GOLD II
CURRENT
2,318
GOLD III
HIGHEST
2,645
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 58 h
3v3: 623 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 182 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 306 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 44 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 11 Best: GOLD III
- Trophy pushing 12 Average of their best 20: 581 trophies · 13,220 total trophies · 0 of 7 classes mastered
Current formOut of form46% wins in 24 battles
-
2,645
Season 50 · in progress
Gold III
FANG ARTISTIQUE’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked9 / 80
- Trophy pushing2 / 20
Ranked
11 × 80 % = 8.8 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
12 × 20 % = 2.4 pointsAverage of their best 20: 581 trophies · 13,220 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 81% |
| Ranked | Top 29% |
| Best ranked rank | Top 74% |
| Prestige | Top 58% |
| Fame | Top 70% |
| Experience | Top 83% |
| 3v3 victories | Top 80% |
| Showdown victories | Top 78% |
| Brawlers at power 11 | Top 84% |
| Collection | Top 83% |
| Best streak | Top 88% |
BRAWLERS
66 / 108 Collected
7 SHELLY
101
11
2 EL PRIMO
1,124
9
2 COLT
1,083
11
6 BROCK
100
1
NITA
94
9
BULL
66
8
BARLEY
56
1
3 POCO
38
1
2 ROSA
26
1
4 8-BIT
1,038
8
5 DYNAMIKE
1,031
10
6 PENNY
126
1
RICO
113
1
1 TICK
102
1
CARL
47
9
2 JESSIE
34
8
1 DARRYL
29
3
1 GUS
19
1
JACKY
0
1
1 EDGAR
2,004
11
FRANK
1,071
11
3 BO
1,019
8
3 NANI
1,002
10
14 GROM
236
4
11 PIPER
190
1
2 GALE
178
1
6 EMZ
135
8
8 ASH
123
1
6 BERRY
91
6
3 GRIFF
83
1
4 ANGELO
74
1
BIBI
55
1
5 BOLT
49
6
2 MAISIE
31
1
1 BELLE
28
6
2 LARRY & LAWRIE
22
1
2 STU
21
1
1 SHADE
15
1
1 TRUNK
15
1
4 LOLA
14
3
MANDY
14
1
1 BEA
10
2
1 SAM
10
7
PAM
8
1
BONNIE
0
1
PEARL
0
1
BUZZ
623
8
10 VINCE
141
1
2 OTIS
123
11
6 JAE-YONG
114
5
4 MICO
94
9
4 DOUG
82
7
5 FINX
61
11
5 FANG
59
4
3 MORTIS
35
1
WILLOW
24
4
2 WENDY
21
4
1 MINA
15
1
1 GIGI
11
1
1 MAX
10
1
ALLI
2
2
BYRON
0
1
COSMO
0
1
1 DRACO
36
1
KENJI
29
1
SPIKE
15
4
Account value
What everything they own would cost in gems
≈ 49,703
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS66 owned
81027173
13,615
-
Power levels40,630 power points · 84,750 coins
12,538
-
GADGETS26 owned
2,600
-
STAR POWERS24 owned
4,800
-
Hypercharges16 owned
8,000
-
GEARS21 owned
2,150
-
Buffies20 owned
6,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
206,210
427,740
-
GADGETS106 missing
106,000
-
STAR POWERS108 missing
216,000
-
Hypercharges50 missing
250,000
-
GEARS386 missing
392,000
-
Buffies49 missing
98,000
49,000
-
Total
304,210
1,440,740
≈ 174,495
-
Brawlers to level 11102 missing
363,290
753,870
-
GADGETS190 missing
190,000
-
STAR POWERS192 missing
384,000
-
Hypercharges92 missing
460,000
-
GEARS644 missing
654,500
-
Buffies79 missing
158,000
79,000
-
Total
521,290
2,521,370
≈ 304,266
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 16 | 56% | — | |
| 4 | 0% | 0% | |
| 5 | 40% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
спелман
#Q009088G2
Battles together2Wins together0%Their most played brawler
AmberLast together8h 57m ago -
РиТуЗиКи
#PCP8R8GCL
Battles together2Wins together0%Their most played brawler
JessieLast together8h 57m ago
Who they play with most: 25 battles in this period
-
спелман
#Q009088G2
Battles together2Wins together0%Their most played brawler
AmberLast together8h 57m ago -
РиТуЗиКи
#PCP8R8GCL
Battles together2Wins together0%Their most played brawler
JessieLast together8h 57m ago
Who they play with most: 25 battles in this period
-
спелман
#Q009088G2
Battles together2Wins together0%Their most played brawler
AmberLast together8h 57m ago -
РиТуЗиКи
#PCP8R8GCL
Battles together2Wins together0%Their most played brawler
JessieLast together8h 57m ago
Who they play with most in their last 25 battles
-
спелман
#Q009088G2
Battles together2Wins together0%Their most played brawler
AmberLast together8h 57m ago -
РиТуЗиКи
#PCP8R8GCL
Battles together2Wins together0%Their most played brawler
JessieLast together8h 57m ago
BATTLE LOG
- All brawlers
Buzz 7
Edgar 2
Frank 2
Emz 2
Kenji 2
Belle 1
Gale 1
Grom 1
Shelly 1
Colt 1
Otis 1
Squeak 1
8-bit 1
Doug 1
Lola 1
- All match types
Trophies 16
Challenges 5
Ranked 4
- All modes
Solo Showdown 7
Mega Duo Showdown 5
Duo Showdown 4
Gem Grab 3
Knockout 3
Brawl Ball 1
Heist 1
Soul Collector 1
- All results
- Victory
- Defeat
- Draw
-
RANK 7
Solo Showdown
-
RANK 1
Solo Showdown
-
RANK 7
Solo Showdown
-
RANK 9
Solo Showdown
-
RANK 5
Solo Showdown
-
RANK 10
Solo Showdown
-
RANK 10
Solo Showdown
-
261
LVL9
علاوي
170
LVL1
FANG ARTISTIQUE
-
211
LVL4
FANG ARTISTIQUE
250
LVL10
Beni
-
625
LVL8
FANG ARTISTIQUE
494
LVL10
MELODIE VELOCEp
-
615
LVL8
FANG ARTISTIQUE
570
LVL9
Zaki 012
-
320
LVL8
gök bro
620
LVL8
FANG ARTISTIQUE
-
RANKED
VS2m 59s
-
RANKED
VS2m 12s
-
RANKED
VS2m 30s
-
RANKED
VS1m 45s
-
SPECIAL CHALLENGE
VS1m 20s
-
SPECIAL CHALLENGE
VS1m 55s
-
SPECIAL CHALLENGE
VS1m 30s
-
SPECIAL CHALLENGE
VS1m 41s
-
SPECIAL CHALLENGE
VS3m 2s