PROFILE
matt
TROPHY ROAD
III
Highest: 48,002
WINS
RANKED
SILVER II
CURRENT
1,241
DIAMOND III
HIGHEST
4,162
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 291 h
3v3: 3,397 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 729 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,547 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 221 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND III
- Trophy pushing 22 Average of their best 20: 1,009 trophies · 48,000 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,241
Season 50 · in progress
Silver II
matt’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 1,009 trophies · 48,000 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 31% |
| Ranked | Top 61% |
| Best ranked rank | Top 45% |
| Prestige | Top 29% |
| Fame | Top 71% |
| Experience | Top 33% |
| 3v3 victories | Top 39% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 17% |
| Collection | Top 68% |
| Best streak | Top 16% |
BRAWLERS
103 / 108 Collected
1 SHELLY
1,002
11
2 NITA
1,017
11
COLT
1,015
11
4 BROCK
1,008
11
1 POCO
1,005
11
2 EL PRIMO
1,003
11
1 BULL
558
11
3 BARLEY
452
11
4 ROSA
401
11
1 DARRYL
1,010
11
1 DYNAMIKE
1,007
11
1 8-BIT
1,000
11
RICO
945
11
JACKY
579
11
JESSIE
488
11
PENNY
429
11
6 CARL
330
4
7 TICK
329
11
GUS
259
4
1 EMZ
1,010
11
3 GRIFF
1,010
11
1 BO
1,008
11
2 GROM
1,007
11
1 FRANK
1,006
11
2 EDGAR
1,006
11
4 SHADE
1,006
11
3 PIPER
1,003
11
2 ASH
1,003
11
4 MAISIE
1,003
11
NANI
554
11
BIBI
542
10
3 STU
529
11
5 HANK
435
11
4 COLETTE
405
9
2 GALE
394
11
2 BEA
390
4
4 MANDY
375
11
LOLA
374
11
1 BERRY
355
1
PAM
345
4
2 LARRY & LAWRIE
328
11
2 PEARL
321
1
3 BONNIE
313
1
1 BELLE
265
4
2 MEEPLE
258
1
1 TRUNK
220
1
1 ANGELO
217
1
1 SAM
193
1
2 BOLT
21
1
7 JUJU
1,006
10
MORTIS
585
11
2 MAX
540
11
5 JANET
498
11
5 CHUCK
435
10
1 TARA
392
1
3 WILLOW
375
1
LOU
359
1
1 FINX
358
1
2 BYRON
351
1
1 MELODIE
351
1
OTIS
270
11
1 OLLIE
267
1
1 SQUEAK
262
1
1 BUZZ
261
8
1 GIGI
253
1
3 GRAY
249
1
8 JAE-YONG
234
3
LUMI
229
1
2 R-T
228
1
1 GLOWY
227
1
1 FANG
218
1
2 RUFFS
212
1
2 MR. P
210
1
4 SPROUT
205
11
CHARLIE
202
1
2 MINA
201
1
3 CLANCY
198
1
2 GENE
184
8
BUSTER
139
1
5 LILY
139
1
5 MOE
98
1
6 MICO
81
1
2 DAMIAN
68
1
5 STARR NOVA
60
11
ZIGGY
5
1
DOUG
0
1
ALLI
0
8
NAJIA
0
1
2 AMBER
1,011
11
2 KIT
1,010
10
2 MEG
1,009
11
2 CROW
1,008
11
KENJI
620
11
1 SPIKE
605
11
5 CHESTER
499
10
1 LEON
361
2
SURGE
308
1
8 SANDY
121
11
7 CORDELIUS
98
11
2 DRACO
74
11
4 PIERCE
55
10
4 KAZE
405
10
3 SIRIUS
133
11
Account value
What everything they own would cost in gems
≈ 145,738
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS103 owned
8103039132
30,788
-
Power levels203,920 power points · 424,575 coins
62,850
-
GADGETS46 owned
4,600
-
STAR POWERS56 owned
11,200
-
Hypercharges64 owned
32,000
-
GEARS1 owned
100
-
Buffies14 owned
4,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1154 missing
181,300
375,220
-
GADGETS160 missing
160,000
-
STAR POWERS150 missing
300,000
-
Hypercharges39 missing
195,000
-
GEARS632 missing
641,500
-
Buffies85 missing
170,000
85,000
-
Total
351,300
1,756,720
≈ 210,802
-
Brawlers to level 1159 missing
200,000
414,045
-
GADGETS170 missing
170,000
-
STAR POWERS160 missing
320,000
-
Hypercharges44 missing
220,000
-
GEARS664 missing
675,000
-
Buffies85 missing
170,000
85,000
-
Total
370,000
1,884,045
≈ 225,405
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 24 battles in this period
-
loris__66
#2QQUJP29JY
Battles together24Wins together63%Their most played brawler
ShellyLast together3h 33m ago
Who they play with most: 25 battles in this period
-
loris__66
#2QQUJP29JY
Battles together25Wins together64%Their most played brawler
ShellyLast together3h 33m ago
Who they play with most: 25 battles in this period
-
loris__66
#2QQUJP29JY
Battles together25Wins together64%Their most played brawler
ShellyLast together3h 33m ago
Who they play with most in their last 25 battles
-
loris__66
#2QQUJP29JY
Battles together25Wins together64%Their most played brawler
ShellyLast together3h 33m ago
BATTLE LOG
- All brawlers
Rico 23
Kenji 1
Surge 1
- All results
- Victory
- Defeat
- Draw
-
998
LVL11
loris__66
947
LVL11
matt
-
983
LVL11
loris__66
932
LVL11
matt
-
987
LVL11
loris__66
936
LVL11
matt
-
939
LVL11
matt
990
LVL11
loris__66
-
980
LVL11
loris__66
929
LVL11
matt
-
932
LVL11
matt
983
LVL11
loris__66
-
967
LVL11
loris__66
916
LVL11
matt
-
959
LVL11
loris__66
908
LVL11
matt
-
957
LVL11
loris__66
906
LVL11
matt
-
496
LVL11
loris__66
908
LVL11
matt
-
961
LVL11
loris__66
912
LVL11
matt
-
959
LVL11
loris__66
910
LVL11
matt
-
942
LVL11
loris__66
892
LVL11
matt
-
941
LVL11
loris__66
891
LVL11
matt
-
930
LVL11
loris__66
879
LVL11
matt
-
915
LVL11
loris__66
863
LVL11
matt
-
861
LVL11
matt
913
LVL11
loris__66
-
484
LVL11
loris__66
851
LVL11
matt
-
916
LVL11
loris__66
854
LVL11
matt
-
906
LVL11
loris__66
844
LVL11
matt
-
910
LVL11
loris__66
624
LVL11
matt
-
913
LVL11
loris__66
847
LVL11
matt
-
908
LVL11
loris__66
840
LVL11
matt
-
910
LVL11
loris__66
307
LVL1
matt
-
881
LVL11
loris__66
824
LVL11
matt