PROFILE
MUHAMMED
TROPHY ROAD
III
Highest: 66,211
WINS
RANKED
GOLD III
CURRENT
2,652
LEGENDARY I
HIGHEST
6,034
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 299 h
3v3: 2,910 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,446 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,288 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 225 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 47 Best: LEGENDARY I
- Trophy pushing 30 Average of their best 20: 1,234 trophies · 66,211 total trophies · 1 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,699
Season 50 · in progress
Gold III
MUHAMMED’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing6 / 20
Ranked
47 × 80 % = 37.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 20 % = 6.0 pointsAverage of their best 20: 1,234 trophies · 66,211 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 14% |
| Ranked | Top 24% |
| Best ranked rank | Top 8.0% |
| Prestige | Top 13% |
| Fame | Top 22% |
| Experience | Top 32% |
| 3v3 victories | Top 42% |
| Showdown victories | Top 15% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 28% |
| Best streak | Top 38% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,001
11
COLT
1,255
11
3 BROCK
1,134
11
BULL
1,023
8
5 POCO
407
7
4 EL PRIMO
372
6
3 BARLEY
366
6
2 ROSA
256
6
NITA
255
6
3 RICO
1,258
11
2 DYNAMIKE
1,256
11
8-BIT
422
7
2 JACKY
406
11
TICK
380
7
DARRYL
367
6
4 CARL
314
6
5 PENNY
311
6
4 GUS
305
6
2 JESSIE
303
6
STU
1,103
11
EDGAR
1,072
11
1 GROM
1,048
11
1 BIBI
1,041
11
2 FRANK
1,035
11
5 NANI
1,024
11
3 GRIFF
1,005
7
3 BO
1,002
8
2 MAISIE
1,002
7
8 MANDY
1,001
11
2 EMZ
1,000
11
3 TRUNK
531
8
PIPER
501
7
3 BELLE
500
6
1 MEEPLE
410
7
PEARL
409
6
ASH
327
6
COLETTE
326
6
LOLA
320
6
2 ANGELO
308
6
2 SAM
306
6
2 BEA
305
6
1 LARRY & LAWRIE
305
6
1 BERRY
305
7
SHADE
304
7
GALE
301
7
2 HANK
300
6
BONNIE
254
6
4 PAM
252
6
BOLT
225
10
FANG
2,089
11
1 MORTIS
2,005
11
2 STARR NOVA
1,021
9
1 BUZZ
1,007
8
1 DAMIAN
1,005
9
2 JANET
1,004
11
4 SQUEAK
1,001
11
1 GIGI
1,000
6
MICO
598
6
1 BUSTER
500
6
5 DOUG
423
10
1 WILLOW
409
6
1 BYRON
365
8
1 JAE-YONG
350
6
2 LOU
349
7
1 WENDY
344
6
9 OLLIE
331
6
1 OTIS
325
6
ALLI
324
7
4 CHARLIE
314
6
2 EVE
313
7
CHUCK
308
7
2 GENE
307
6
2 R-T
307
7
2 LUMI
307
6
MINA
306
6
MAX
305
7
2 CLANCY
304
6
GLOWY
304
6
4 TARA
303
6
2 NAJIA
303
7
2 GRAY
301
7
2 LILY
301
7
2 MOE
301
6
MR. P
300
8
1 MELODIE
300
6
3 JUJU
300
6
1 FINX
300
6
SPROUT
272
6
RUFFS
260
10
ZIGGY
260
6
COSMO
189
5
VINCE
6
1
CROW
1,697
11
1 SPIKE
1,142
11
LEON
1,134
11
SURGE
1,091
11
NORI
1,048
11
2 AMBER
1,031
11
3 KIT
1,022
11
1 MEG
1,018
7
3 DRACO
1,012
11
7 KENJI
1,012
11
1 CORDELIUS
1,005
11
2 PIERCE
1,001
11
1 CHESTER
1,000
8
1 SANDY
258
6
4 KAZE
1,003
11
2 SIRIUS
303
6
Account value
What everything they own would cost in gems
≈ 162,861
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels152,160 power points · 312,615 coins
46,478
-
GADGETS124 owned
12,400
-
STAR POWERS69 owned
13,800
-
Hypercharges72 owned
36,000
-
GEARS72 owned
7,200
-
Buffies47 owned
14,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1178 missing
251,760
526,005
-
GADGETS92 missing
92,000
-
STAR POWERS147 missing
294,000
-
Hypercharges36 missing
180,000
-
GEARS593 missing
604,000
-
Buffies52 missing
104,000
52,000
-
Total
355,760
1,748,005
≈ 210,377
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 2 | 100% | — | |
| 23 | 43% | — |
BATTLE LOG
- All brawlers
Colt 22
Leon 1
Nori 1
Stu 1
- All match types
Challenges 23
Trophies 2
- All modes
Mega Duo Showdown 23
Solo Showdown 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
703
LVL11
MUHAMMED
702
LVL11
🪬
-
SPECIAL CHALLENGE
702
LVL11
Railjet
702
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
703
LVL11
Vilkiss
703
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
703
LVL11
Muse4ka
702
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
703
LVL11
MUHAMMED
703
LVL11
lirikq
-
SPECIAL CHALLENGE
702
LVL11
MUHAMMED
703
LVL11
YT|Danya
-
SPECIAL CHALLENGE
601
LVL11
burmalda
602
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
603
LVL11
MUHAMMED
603
LVL11
hossein
-
SPECIAL CHALLENGE
502
LVL11
sʜʀᴋ |*BADboY^
503
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
502
LVL11
Savaşçı
502
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
403
LVL11
PowerBi
402
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
302
LVL11
____
302
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
202
LVL11
Remmi666
202
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
203
LVL11
MUHAMMED
201
LVL11
🦋 | Wᴇʀᴇᴡ0ʟғ |
-
SPECIAL CHALLENGE
202
LVL11
MUHAMMED
203
LVL11
IkerGodLike
-
SPECIAL CHALLENGE
203
LVL11
MUHAMMED
202
LVL11
Viper004
-
SPECIAL CHALLENGE
101
LVL11
миха
103
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
102
LVL11
909
102
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
103
LVL11
MUHAMMED
100
LVL11
SPIKE
-
SPECIAL CHALLENGE
103
LVL11
Alex_DC🐐
102
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
100
LVL11
Пипа
101
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
1
LVL11
Yellyman
1
LVL11
MUHAMMED
-
SPECIAL CHALLENGE
0
LVL11
FUT|LNNONAME
0
LVL11
MUHAMMED