PROFILE
SuK_BomBKinG
TROPHY ROAD
IV
Highest: 120,284
WINS
RANKED
GOLD III
CURRENT
2,679
MASTERS I
HIGHEST
9,027
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,998 h
3v3: 38,445 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 573 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 709 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 1,567 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 68 Best: MASTERS I
- Trophy pushing 36 Average of their best 20: 1,416 trophies · 120,274 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
2,679
Season 50 · in progress
Gold III
SuK_BomBKinG’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked54 / 80
- Trophy pushing7 / 20
Ranked
68 × 80 % = 54.4 pointsBest: MASTERS I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,416 trophies · 120,274 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 1.2% |
| Ranked | Top 25% |
| Best ranked rank | Top 0.67% |
| Prestige | Top 1.7% |
| Fame | Top 4.8% |
| Experience | Top 0.68% |
| 3v3 victories | Top 0.21% |
| Showdown victories | Top 48% |
| Brawlers at power 11 | Top 2.8% |
| Collection | Top 3.4% |
| Best streak | Top 2.2% |
BRAWLERS
108 / 108 Collected
SHELLY
1,138
11
8 BULL
1,645
11
POCO
1,249
11
11 NITA
1,202
11
EL PRIMO
1,180
11
BROCK
1,138
11
9 COLT
1,126
11
6 ROSA
1,096
11
1 BARLEY
1,010
11
DARRYL
1,324
11
5 RICO
1,308
11
1 GUS
1,143
11
1 CARL
1,127
11
7 JESSIE
1,107
11
DYNAMIKE
1,082
11
4 JACKY
1,057
11
1 TICK
1,018
11
PENNY
1,016
11
1 8-BIT
1,015
10
FRANK
1,427
11
PEARL
1,401
11
HANK
1,357
11
GALE
1,337
11
BIBI
1,324
11
1 PAM
1,322
11
EDGAR
1,292
11
GRIFF
1,282
11
6 BO
1,245
11
BEA
1,221
11
STU
1,204
11
6 ASH
1,202
11
MEEPLE
1,200
11
COLETTE
1,156
11
1 LARRY & LAWRIE
1,134
11
2 GROM
1,130
11
TRUNK
1,109
11
4 LOLA
1,103
11
SHADE
1,070
11
MAISIE
1,068
11
EMZ
1,046
11
1 PIPER
1,041
11
1 BELLE
1,028
11
12 MANDY
1,020
11
4 NANI
1,013
11
3 ANGELO
1,012
10
1 BONNIE
1,010
10
1 SAM
1,010
10
1 BERRY
1,010
11
BOLT
240
10
TARA
1,536
11
2 FANG
1,524
11
BUZZ
1,503
11
3 DOUG
1,459
11
MORTIS
1,455
11
3 CLANCY
1,414
11
OTIS
1,405
11
14 MAX
1,347
11
BYRON
1,269
11
JANET
1,252
11
2 WILLOW
1,242
11
3 LILY
1,205
11
MOE
1,184
11
1 GLOWY
1,174
11
1 ALLI
1,151
11
1 MICO
1,145
11
CHUCK
1,121
11
GENE
1,118
11
MINA
1,115
11
OLLIE
1,109
11
SQUEAK
1,087
11
BUSTER
1,087
11
9 LOU
1,066
11
28 DAMIAN
1,056
11
2 RUFFS
1,053
11
JUJU
1,037
11
1 EVE
1,027
11
10 ZIGGY
1,019
11
5 FINX
1,014
10
4 CHARLIE
1,013
11
4 LUMI
1,013
11
3 GRAY
1,012
11
1 MR. P
1,010
11
1 R-T
1,010
11
1 MELODIE
1,010
11
1 JAE-YONG
1,010
11
1 GIGI
1,010
11
SPROUT
1,005
11
2 STARR NOVA
1,004
11
1 NAJIA
710
11
WENDY
328
11
COSMO
0
10
VINCE
0
10
SURGE
1,444
11
SPIKE
1,332
11
CROW
1,298
11
2 CHESTER
1,224
11
5 CORDELIUS
1,222
11
LEON
1,135
11
KIT
1,128
11
KENJI
1,121
11
SANDY
1,102
11
2 AMBER
1,070
11
MEG
1,070
11
5 DRACO
1,050
11
9 PIERCE
1,013
10
4 NORI
648
11
SIRIUS
1,103
11
1 KAZE
1,010
11
Account value
What everything they own would cost in gems
≈ 292,221
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels390,960 power points · 813,420 coins
120,438
-
GADGETS212 owned
21,200
-
STAR POWERS213 owned
42,600
-
Hypercharges91 owned
45,500
-
GEARS177 owned
18,200
-
Buffies38 owned
11,400
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 119 missing
12,960
25,200
-
GADGETS4 missing
4,000
-
STAR POWERS3 missing
6,000
-
Hypercharges17 missing
85,000
-
GEARS488 missing
494,000
-
Buffies61 missing
122,000
61,000
-
Total
134,960
675,200
≈ 81,016
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
Let Me Cook🥷🏿
#9YCCGQ828
Battles together18Wins together78%Their most played brawler
ShellyLast together2d 19h ago -
PATiPATi
#28RYRC9UL
Battles together14Wins together71%Their most played brawler
BeaLast together2d 19h ago -
SuK_gionni54
#8JULVJCR
Battles together7Wins together57%Their most played brawler
SpikeLast together1d 17h ago
Who they play with most: 25 battles in this period
-
Let Me Cook🥷🏿
#9YCCGQ828
Battles together18Wins together78%Their most played brawler
ShellyLast together2d 19h ago -
PATiPATi
#28RYRC9UL
Battles together14Wins together71%Their most played brawler
BeaLast together2d 19h ago -
SuK_gionni54
#8JULVJCR
Battles together7Wins together57%Their most played brawler
SpikeLast together1d 17h ago
Who they play with most in their last 25 battles
-
Let Me Cook🥷🏿
#9YCCGQ828
Battles together18Wins together78%Their most played brawler
ShellyLast together2d 19h ago -
PATiPATi
#28RYRC9UL
Battles together14Wins together71%Their most played brawler
BeaLast together2d 19h ago -
SuK_gionni54
#8JULVJCR
Battles together7Wins together57%Their most played brawler
SpikeLast together1d 17h ago
BATTLE LOG
- All brawlers
Otis 18
Surge 4
Moe 2
Glowy 1
- All modes
Brawl Ball 24
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 25s
-
VS47s
-
VS2m
-
VS36s
-
VS1m 2s
-
VS2m 30s
-
VS2m 33s
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VS2m 16s
-
VS2m 42s
-
VS1m 38s
-
VS2m 30s
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VS1m 23s
-
VS25s
-
VS1m 21s
-
VS2m 30s
-
VS26s
-
VS1m 17s
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VS1m 22s
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VS53s
-
VS1m 46s
-
VS45s
-
VS48s
-
VS1m 14s
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VS1m 35s