PROFILE
Daniel_CR
TROPHY ROAD
I
Highest: 30,263
WINS
RANKED
MYTHIC II
CURRENT
5,002
MYTHIC III
HIGHEST
6,574
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 321 h
3v3: 5,307 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 382 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 632 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 249 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 36 Best: MYTHIC III
- Trophy pushing 13 Average of their best 20: 604 trophies · 30,260 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
5,015
Season 50 · in progress
Mythic II
Daniel_CR’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked34 / 95
- Trophy pushing1 / 5
Ranked
36 × 95 % = 34.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 5 % = 0.7 pointsAverage of their best 20: 604 trophies · 30,260 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 22 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 56% |
| Ranked | Top 4.5% |
| Best ranked rank | Top 15% |
| Prestige | Top 96% |
| Fame | Top 29% |
| Experience | Top 35% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 56% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 23% |
| Best streak | Top 83% |
BRAWLERS
108 / 108 Collected
SHELLY
500
8
POCO
723
11
1 NITA
505
10
COLT
500
9
ROSA
500
9
1 BROCK
497
6
EL PRIMO
493
8
BULL
471
9
BARLEY
467
11
2 TICK
659
11
JACKY
506
9
2 RICO
504
9
PENNY
500
11
1 JESSIE
497
11
DARRYL
459
7
8-BIT
429
11
2 DYNAMIKE
417
8
2 CARL
370
9
4 GUS
266
9
2 EMZ
882
11
1 BO
548
11
PAM
532
9
3 BEA
527
8
PIPER
476
8
2 FRANK
390
11
COLETTE
373
9
4 PEARL
344
10
GALE
316
7
2 NANI
312
11
1 GRIFF
291
9
1 LOLA
283
9
BIBI
275
7
ASH
274
8
BELLE
266
9
EDGAR
265
8
2 ANGELO
258
11
1 MANDY
253
11
STU
209
8
2 GROM
207
11
MAISIE
200
4
1 LARRY & LAWRIE
159
4
11 BERRY
159
8
1 HANK
149
7
4 BONNIE
147
8
10 SHADE
143
9
5 TRUNK
60
1
4 SAM
38
4
2 MEEPLE
22
1
BOLT
0
1
3 TARA
795
11
2 SQUEAK
760
11
3 MELODIE
627
11
1 BYRON
489
9
1 SPROUT
480
11
MAX
351
11
1 MORTIS
345
9
2 LUMI
344
11
1 CHARLIE
332
11
2 RUFFS
328
9
STARR NOVA
267
11
1 MR. P
237
11
LOU
212
6
4 GENE
208
11
3 OTIS
202
1
3 VINCE
173
1
BUZZ
167
8
10 GIGI
163
1
1 GRAY
158
5
10 FINX
156
1
1 FANG
133
7
1 OLLIE
113
1
1 JANET
112
6
3 CHUCK
108
1
2 MICO
107
11
6 LILY
95
1
DOUG
90
1
3 EVE
87
1
2 NAJIA
74
1
1 MINA
69
1
4 CLANCY
54
1
4 JAE-YONG
46
1
1 ZIGGY
15
1
BUSTER
0
1
R-T
0
1
WILLOW
0
1
MOE
0
1
JUJU
0
1
ALLI
0
1
GLOWY
0
1
DAMIAN
0
1
WENDY
0
11
COSMO
0
7
1 SPIKE
567
11
SURGE
566
11
CROW
555
11
2 LEON
465
11
11 MEG
397
11
2 CORDELIUS
327
11
1 AMBER
302
11
1 CHESTER
283
11
1 SANDY
279
8
2 DRACO
252
7
10 KENJI
140
1
9 KIT
123
1
7 PIERCE
110
1
NORI
0
1
SIRIUS
206
11
7 KAZE
170
1
Account value
What everything they own would cost in gems
≈ 175,860
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels169,690 power points · 355,080 coins
52,477
-
GADGETS141 owned
14,100
-
STAR POWERS102 owned
20,400
-
Hypercharges69 owned
34,500
-
GEARS65 owned
6,500
-
Buffies50 owned
15,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1174 missing
234,230
483,540
-
GADGETS75 missing
75,000
-
STAR POWERS114 missing
228,000
-
Hypercharges39 missing
195,000
-
GEARS600 missing
611,000
-
Buffies49 missing
98,000
49,000
-
Total
332,230
1,641,540
≈ 197,377
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 22 | 50% | 11% | |
| 3 | 33% | — |
Teammates
Who they play with most: 10 battles in this period
-
SAM OPTIMISTA
#2VL2L9QYGR
Battles together3Wins together67%Their most played brawler
NoriLast together4h 6m ago -
dayanisA
#2QRL8QRYJV
Battles together3Wins together67%Their most played brawler
PearlLast together4h 6m ago -
kaset
#PJ99URC0G
Battles together2Wins together100%Their most played brawler
SpikeLast together4h ago
Who they play with most: 25 battles in this period
-
SAM OPTIMISTA
#2VL2L9QYGR
Battles together3Wins together67%Their most played brawler
NoriLast together4h 6m ago -
dayanisA
#2QRL8QRYJV
Battles together3Wins together67%Their most played brawler
PearlLast together4h 6m ago -
VRT|Bot 10
#9C2ULC99P
Battles together3Wins together33%Their most played brawler
ColetteLast together1d 11h ago
Who they play with most: 25 battles in this period
-
SAM OPTIMISTA
#2VL2L9QYGR
Battles together3Wins together67%Their most played brawler
NoriLast together4h 6m ago -
dayanisA
#2QRL8QRYJV
Battles together3Wins together67%Their most played brawler
PearlLast together4h 6m ago -
VRT|Bot 10
#9C2ULC99P
Battles together3Wins together33%Their most played brawler
ColetteLast together1d 11h ago
Who they play with most in their last 25 battles
-
SAM OPTIMISTA
#2VL2L9QYGR
Battles together3Wins together67%Their most played brawler
NoriLast together4h 6m ago -
dayanisA
#2QRL8QRYJV
Battles together3Wins together67%Their most played brawler
PearlLast together4h 6m ago -
VRT|Bot 10
#9C2ULC99P
Battles together3Wins together33%Their most played brawler
ColetteLast together1d 11h ago
BATTLE LOG
- All brawlers
Nani 9
Poco 6
Sirius 5
Barley 3
Crow 2
- All match types
Ranked 22
Challenges 3
- All modes
Bounty 7
Heist 6
Gem Grab 5
Brawl Ball 4
Mega Duo Showdown 3
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 55s
-
RANKED
VS1m 29s
-
RANKED
VS1m 18s
-
RANKED
VS1m 44s
-
RANKED
VS2m 16s
-
SPECIAL CHALLENGE
3
LVL11
me gusta esa
2
LVL11
Daniel_CR
-
SPECIAL CHALLENGE
1
LVL11
Daniel_CR
1
LVL11
DaleInvincible
-
SPECIAL CHALLENGE
0
LVL11
notepiques
0
LVL11
Daniel_CR
-
RANKED
VS1m 54s
-
RANKED
VS2m
-
RANKED
VS1m 50s
-
RANKED
VS1m 48s
-
RANKED
VS1m 26s
-
RANKED
VS2m 22s
-
RANKED
VS2m 30s
- RANKED
-
RANKED
VS2m 28s
-
RANKED
VS1m 22s
- RANKED
- RANKED
-
RANKED
VS1m 8s
-
RANKED
VS1m 43s
-
RANKED
VS1m 58s
-
RANKED
VS1m 16s
-
RANKED
VS1m 54s