PROFILE
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
TROPHY ROAD
II
Highest: 26,581
WINS
RANKED
DIAMOND I
CURRENT
3,011
MYTHIC I
HIGHEST
4,676
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 125 h
3v3: 1,463 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 333 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 624 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 95 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 21 Average of their best 20: 935 trophies · 26,510 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
3,011
Season 50 · in progress
Diamond I
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing4 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 935 trophies · 26,510 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 63% |
| Ranked | Top 22% |
| Best ranked rank | Top 34% |
| Prestige | Top 60% |
| Fame | Top 71% |
| Experience | Top 68% |
| 3v3 victories | Top 65% |
| Showdown victories | Top 59% |
| Brawlers at power 11 | Top 48% |
| Collection | Top 51% |
| Best streak | Top 44% |
BRAWLERS
98 / 108 Collected
SHELLY
641
11
BULL
2,573
11
3 COLT
546
11
3 BARLEY
508
10
2 BROCK
438
11
2 EL PRIMO
318
11
6 NITA
284
11
2 POCO
234
8
12 ROSA
207
8
1 RICO
319
9
GUS
275
11
1 JESSIE
272
11
5 JACKY
256
9
4 DARRYL
253
9
7 8-BIT
251
10
13 PENNY
214
8
12 TICK
207
7
11 DYNAMIKE
160
8
1 CARL
121
6
BO
2,000
11
4 GRIFF
1,139
11
2 MEEPLE
798
10
1 BEA
768
10
2 FRANK
285
11
2 EDGAR
279
11
7 EMZ
266
11
1 SHADE
259
8
10 BIBI
208
6
1 LOLA
206
8
12 BERRY
203
11
12 BOLT
185
1
7 STU
173
8
2 COLETTE
130
9
5 GALE
84
1
2 LARRY & LAWRIE
54
1
2 NANI
53
5
3 ASH
33
1
2 GROM
25
1
2 PIPER
21
1
1 PAM
11
1
1 TRUNK
8
4
BELLE
0
1
BONNIE
0
1
SAM
0
1
MANDY
0
1
MAISIE
0
1
HANK
0
2
PEARL
0
1
ANGELO
0
2
MORTIS
1,357
11
FINX
1,000
9
1 LILY
807
11
BUZZ
770
11
4 FANG
650
11
DAMIAN
563
11
STARR NOVA
347
11
1 ZIGGY
257
8
3 MICO
252
10
9 CLANCY
218
6
13 GIGI
203
7
2 NAJIA
202
9
10 LUMI
157
8
7 SQUEAK
91
1
2 RUFFS
47
2
1 JAE-YONG
43
1
3 MELODIE
33
3
2 TARA
21
1
2 MINA
21
9
2 GLOWY
20
6
GENE
0
1
MR. P
0
5
MAX
0
1
SPROUT
0
1
LOU
0
1
BYRON
0
1
EVE
0
4
JANET
0
1
OTIS
0
1
BUSTER
0
1
WILLOW
0
1
DOUG
0
1
MOE
0
1
JUJU
0
1
OLLIE
0
1
WENDY
0
1
5 SURGE
1,293
11
1 LEON
751
10
PIERCE
340
11
2 KENJI
260
9
8 AMBER
153
9
4 MEG
47
1
4 SPIKE
46
1
CROW
0
1
KIT
0
6
DRACO
0
4
NORI
0
1
1 SIRIUS
1,260
11
1 KAZE
36
1
Account value
What everything they own would cost in gems
≈ 130,872
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS98 owned
8103036112
28,343
-
Power levels123,610 power points · 258,680 coins
38,229
-
GADGETS83 owned
8,300
-
STAR POWERS72 owned
14,400
-
Hypercharges58 owned
29,000
-
GEARS18 owned
1,800
-
Buffies36 owned
10,800
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1175 missing
242,910
502,290
-
GADGETS113 missing
113,000
-
STAR POWERS124 missing
248,000
-
Hypercharges40 missing
200,000
-
GEARS586 missing
596,000
-
Buffies57 missing
114,000
57,000
-
Total
356,910
1,716,290
≈ 207,320
-
Brawlers to level 1185 missing
280,310
579,940
-
GADGETS133 missing
133,000
-
STAR POWERS144 missing
288,000
-
Hypercharges50 missing
250,000
-
GEARS647 missing
658,000
-
Buffies63 missing
126,000
63,000
-
Total
406,310
1,971,940
≈ 237,825
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Z̴a̴y̴Q̴x̴
#2CJYQGC0P2
Battles together3Wins together100%Their most played brawler
ShellyLast together4h 56m ago -
Redex🌲
#UPLYUPVCJ
Battles together2Wins together50%Their most played brawler
EdgarLast together49m 51s ago
Who they play with most: 25 battles in this period
-
Z̴a̴y̴Q̴x̴
#2CJYQGC0P2
Battles together3Wins together100%Their most played brawler
ShellyLast together4h 56m ago -
Redex🌲
#UPLYUPVCJ
Battles together2Wins together50%Their most played brawler
EdgarLast together49m 51s ago
Who they play with most: 25 battles in this period
-
Z̴a̴y̴Q̴x̴
#2CJYQGC0P2
Battles together3Wins together100%Their most played brawler
ShellyLast together4h 56m ago -
Redex🌲
#UPLYUPVCJ
Battles together2Wins together50%Their most played brawler
EdgarLast together49m 51s ago
Who they play with most in their last 25 battles
-
Z̴a̴y̴Q̴x̴
#2CJYQGC0P2
Battles together3Wins together100%Their most played brawler
ShellyLast together4h 56m ago -
Redex🌲
#UPLYUPVCJ
Battles together2Wins together50%Their most played brawler
EdgarLast together49m 51s ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
1940
LVL11
Polat elemdar
2578
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2575
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2009
LVL11
愛ζ͜͡𝕾𝖙𝖆𝖝🌺
-
2572
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2000
LVL11
Redex🌲
-
2574
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2000
LVL11
Redex🌲
-
2576
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2049
LVL11
TSCD/K-Franci
-
2585
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
1952
LVL11
Đ₳Ɽ₭_₲Ⱡł₮₵Ⱨ
-
2579
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2583
LVL11
NeymarJR🃏
-
2581
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2012
LVL11
Омар777а
-
2629
LVL11
SH|Jonathan
2583
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2515
LVL11
Тихий
2585
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2587
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2021
LVL11
Marcooo
-
2589
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2046
LVL11
FUT Dark lord
-
2004
LVL11
MQ|🖤愛
2598
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2601
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
1909
LVL11
Tatus
-
2845
LVL11
ZETA|SONIC.EXE
2598
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2601
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2172
LVL11
22n.
-
2595
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2000
LVL11
🖤Lënya🖤
-
1572
LVL11
Chochopro.io💯
2600
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2594
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2011
LVL11
Timjedvei ❤
-
2596
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
1740
LVL11
Marabu
-
2601
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2056
LVL11
Llava
-
2608
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
2249
LVL11
_Bedmi_
-
2808
LVL11
Z̴a̴y̴Q̴x̴
2602
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2798
LVL11
Z̴a̴y̴Q̴x̴
2592
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
-
2793
LVL11
Z̴a̴y̴Q̴x̴
2587
LVL11
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ