PROFILE
DeathSlash
TROPHY ROAD
III
Highest: 38,275
WINS
RANKED
MYTHIC II
CURRENT
5,253
MYTHIC III
HIGHEST
6,995
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 389 h
3v3: 6,757 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 404 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 517 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 303 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 37 Best: MYTHIC III
- Trophy pushing 22 Average of their best 20: 1,067 trophies · 38,275 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
5,411
Season 50 · in progress
Mythic II
DeathSlash’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked35 / 95
- Trophy pushing1 / 5
Ranked
37 × 95 % = 35.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 5 % = 1.1 pointsAverage of their best 20: 1,067 trophies · 38,275 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 89% of their last 18 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 44% |
| Ranked | Top 3.4% |
| Best ranked rank | Top 15% |
| Prestige | Top 59% |
| Fame | Top 71% |
| Experience | Top 29% |
| 3v3 victories | Top 19% |
| Showdown victories | Top 59% |
| Brawlers at power 11 | Top 47% |
| Collection | Top 56% |
| Best streak | Top 33% |
BRAWLERS
89 / 108 Collected
SHELLY
235
5
3 NITA
986
11
BARLEY
429
8
EL PRIMO
337
4
POCO
307
4
BULL
277
4
1 ROSA
261
4
3 COLT
259
6
6 BROCK
63
4
JACKY
846
11
3 CARL
714
9
8-BIT
495
7
2 JESSIE
485
5
DARRYL
384
9
TICK
283
4
1 DYNAMIKE
260
4
PENNY
243
1
RICO
223
1
1 GUS
109
1
3 BEA
1,003
11
3 SAM
980
11
HANK
950
11
EDGAR
909
9
MANDY
873
11
1 BERRY
798
11
PIPER
695
11
2 FRANK
491
4
LOLA
479
11
EMZ
439
4
GROM
407
7
COLETTE
380
11
NANI
310
1
1 GRIFF
307
1
1 PEARL
246
1
3 BO
228
3
13 ASH
207
1
7 GALE
188
6
PAM
154
1
LARRY & LAWRIE
144
1
1 MEEPLE
124
1
MAISIE
122
1
BIBI
101
1
STU
0
1
BELLE
0
1
BONNIE
0
1
ANGELO
0
1
SHADE
0
1
TRUNK
0
1
BOLT
0
1
2 ALLI
1,858
11
MICO
1,044
11
TARA
1,036
11
LILY
1,033
11
LUMI
1,000
11
JANET
951
11
EVE
888
11
1 MR. P
794
9
3 MAX
725
10
3 R-T
695
11
1 MELODIE
616
7
1 MORTIS
301
4
1 RUFFS
279
4
BYRON
270
5
2 SQUEAK
253
1
12 CHARLIE
197
1
FINX
142
1
JAE-YONG
122
1
1 CLANCY
109
1
9 GRAY
102
1
WILLOW
101
1
2 OTIS
21
1
GENE
10
1
1 JUJU
10
1
SPROUT
0
1
BUSTER
0
1
MOE
0
1
OLLIE
0
1
COSMO
0
4
1 PIERCE
1,694
11
KIT
1,226
11
1 AMBER
980
11
SPIKE
770
11
1 CROW
650
9
3 SURGE
628
7
DRACO
274
8
LEON
238
1
CORDELIUS
118
2
6 SANDY
75
1
KAZE
1,334
11
Account value
What everything they own would cost in gems
≈ 110,204
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS89 owned
8103029101
24,202
-
Power levels101,600 power points · 210,415 coins
31,202
-
GADGETS67 owned
6,700
-
STAR POWERS58 owned
11,600
-
Hypercharges60 owned
30,000
-
GEARS45 owned
4,700
-
Buffies6 owned
1,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
231,260
480,670
-
GADGETS111 missing
111,000
-
STAR POWERS120 missing
240,000
-
Hypercharges29 missing
145,000
-
GEARS506 missing
515,000
-
Buffies81 missing
162,000
81,000
-
Total
393,260
1,572,670
≈ 196,593
-
Brawlers to level 1185 missing
302,320
628,205
-
GADGETS149 missing
149,000
-
STAR POWERS158 missing
316,000
-
Hypercharges48 missing
240,000
-
GEARS620 missing
629,000
-
Buffies93 missing
186,000
93,000
-
Total
488,320
2,055,205
≈ 254,353
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 2 | 50% | 0% | |
| 16 | 63% | 14% | |
| 7 | 29% | — |
Teammates
Who they play with most: 25 battles in this period
-
𝓡𝓮𝓭
#2G0Y992VY9
Battles together3Wins together67%Their most played brawler
BibiLast together3h 3m ago -
Luixint
#YRLL8JVRL
Battles together3Wins together67%Their most played brawler
ColetteLast together3h 3m ago -
𝓐𝓭𝓲𝓵𝓸𝓬𝓱𝓲𝓼♡
#28Q9QU2G0U
Battles together3Wins together67%Their most played brawler
ByronLast together3h 13m ago
Who they play with most: 25 battles in this period
-
𝓡𝓮𝓭
#2G0Y992VY9
Battles together3Wins together67%Their most played brawler
BibiLast together3h 3m ago -
Luixint
#YRLL8JVRL
Battles together3Wins together67%Their most played brawler
ColetteLast together3h 3m ago -
𝓐𝓭𝓲𝓵𝓸𝓬𝓱𝓲𝓼♡
#28Q9QU2G0U
Battles together3Wins together67%Their most played brawler
ByronLast together3h 13m ago
Who they play with most: 25 battles in this period
-
𝓡𝓮𝓭
#2G0Y992VY9
Battles together3Wins together67%Their most played brawler
BibiLast together3h 3m ago -
Luixint
#YRLL8JVRL
Battles together3Wins together67%Their most played brawler
ColetteLast together3h 3m ago -
𝓐𝓭𝓲𝓵𝓸𝓬𝓱𝓲𝓼♡
#28Q9QU2G0U
Battles together3Wins together67%Their most played brawler
ByronLast together3h 13m ago
Who they play with most in their last 25 battles
-
𝓡𝓮𝓭
#2G0Y992VY9
Battles together3Wins together67%Their most played brawler
BibiLast together3h 3m ago -
Luixint
#YRLL8JVRL
Battles together3Wins together67%Their most played brawler
ColetteLast together3h 3m ago -
𝓐𝓭𝓲𝓵𝓸𝓬𝓱𝓲𝓼♡
#28Q9QU2G0U
Battles together3Wins together67%Their most played brawler
ByronLast together3h 13m ago
BATTLE LOG
- All brawlers
Mico 9
Draco 4
Kaze 3
Edgar 3
Bea 2
Alli 2
Lola 1
Lily 1
- All match types
Ranked 16
Challenges 7
Trophies 2
- All modes
Mega Duo Showdown 7
Knockout 4
Brawl Ball 4
Heist 3
Bounty 3
Gem Grab 2
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m 2s
-
RANKED
VS1m 21s
-
RANKED
VS2m 30s
-
RANKED
VS1m 3s
-
RANKED
VS1m 35s
-
RANKED
VS2m 20s
-
RANKED
VS2m 30s
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS2m 31s
-
RANKED
VS1m 19s
-
RANKED
VS1m 22s
- RANKED
-
RANKED
VS2m 4s
-
RANKED
VS1m 32s
-
SPECIAL CHALLENGE
602
LVL11
DeathSlash
603
LVL11
Kreitz
-
SPECIAL CHALLENGE
503
LVL11
cookie warrior
502
LVL11
DeathSlash
-
SPECIAL CHALLENGE
402
LVL11
Tribe|Rapter
402
LVL11
DeathSlash
-
SPECIAL CHALLENGE
401
LVL11
El Mr Sicópata
403
LVL11
DeathSlash
-
SPECIAL CHALLENGE
402
LVL11
Espitia
402
LVL11
DeathSlash
-
SPECIAL CHALLENGE
402
LVL11
kevin
403
LVL11
DeathSlash
-
SPECIAL CHALLENGE
402
LVL11
Bing🩷
402
LVL11
DeathSlash
-
VS1m 1s
-
VS2m 15s