PROFILE
SeRf Go
TROPHY ROAD
II
Highest: 74,827
WINS
RANKED
MYTHIC II
CURRENT
5,000
LEGENDARY I
HIGHEST
6,198
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 656 h
3v3: 9,886 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,297 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,625 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 506 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 51 Best: LEGENDARY I
- Trophy pushing 42 Average of their best 20: 1,549 trophies · 74,820 total trophies · 2 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
5,073
Season 50 · in progress
Mythic II
SeRf Go’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked41 / 80
- Trophy pushing8 / 20
Ranked
51 × 80 % = 40.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
42 × 20 % = 8.4 pointsAverage of their best 20: 1,549 trophies · 74,820 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 11% |
| Ranked | Top 4.6% |
| Best ranked rank | Top 8.5% |
| Prestige | Top 7.5% |
| Fame | Top 14% |
| Experience | Top 9.8% |
| 3v3 victories | Top 11% |
| Showdown victories | Top 14% |
| Brawlers at power 11 | Top 7.7% |
| Collection | Top 19% |
| Best streak | Top 44% |
BRAWLERS
108 / 108 Collected
3 SHELLY
729
9
BROCK
1,333
11
NITA
1,069
11
1 BARLEY
1,015
9
1 POCO
671
9
COLT
656
9
3 BULL
558
11
EL PRIMO
500
6
ROSA
500
6
CARL
1,088
11
2 PENNY
1,054
11
TICK
1,012
11
3 DARRYL
1,010
11
1 JACKY
1,010
11
8-BIT
1,004
11
1 DYNAMIKE
1,000
11
2 JESSIE
994
11
1 RICO
583
9
GUS
272
11
2 MANDY
2,009
11
PIPER
2,000
11
1 COLETTE
1,468
11
BO
1,230
11
BEA
1,122
11
1 GROM
1,107
11
EDGAR
1,088
11
STU
1,064
11
3 ANGELO
1,044
11
GRIFF
1,018
11
NANI
1,016
11
BELLE
1,015
11
4 BIBI
1,014
11
1 GALE
1,010
11
EMZ
1,006
11
2 FRANK
854
11
PAM
633
9
2 BERRY
423
11
MEEPLE
209
11
1 SHADE
202
11
LOLA
175
4
ASH
118
4
8 BONNIE
102
2
PEARL
101
1
8 HANK
89
1
7 LARRY & LAWRIE
79
1
5 SAM
67
4
3 MAISIE
44
4
TRUNK
0
1
BOLT
0
1
GLOWY
2,289
11
3 BYRON
2,011
11
MR. P
2,000
11
MICO
1,532
11
1 MORTIS
1,157
11
1 SQUEAK
1,126
11
1 FANG
1,124
11
EVE
1,096
11
BUZZ
1,089
11
1 LOU
1,040
11
2 NAJIA
1,032
11
SPROUT
1,024
11
4 GRAY
1,019
11
4 GENE
1,012
11
2 RUFFS
1,010
11
MAX
772
11
1 TARA
396
11
FINX
323
11
1 LILY
284
11
15 GIGI
250
11
11 CLANCY
153
11
9 JANET
131
11
8 DOUG
89
1
6 VINCE
85
1
3 OLLIE
79
1
4 ALLI
54
1
4 WILLOW
46
1
OTIS
0
1
BUSTER
0
1
R-T
0
1
CHUCK
0
1
CHARLIE
0
1
MELODIE
0
1
MOE
0
11
JUJU
0
1
LUMI
0
1
JAE-YONG
0
1
MINA
0
1
ZIGGY
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
11
COSMO
0
1
2 KIT
2,007
11
5 LEON
2,005
11
SPIKE
1,673
11
CORDELIUS
1,160
11
2 PIERCE
1,079
11
7 AMBER
1,010
11
CROW
1,000
11
SURGE
1,000
11
1 MEG
781
11
3 KENJI
689
11
4 SANDY
520
11
CHESTER
227
1
NORI
224
11
4 DRACO
171
9
SIRIUS
1,224
11
KAZE
462
11
Account value
What everything they own would cost in gems
≈ 216,238
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels268,970 power points · 559,075 coins
82,805
-
GADGETS152 owned
15,200
-
STAR POWERS146 owned
29,200
-
Hypercharges83 owned
41,500
-
GEARS53 owned
5,650
-
Buffies30 owned
9,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1139 missing
134,950
279,545
-
GADGETS64 missing
64,000
-
STAR POWERS70 missing
140,000
-
Hypercharges25 missing
125,000
-
GEARS612 missing
619,500
-
Buffies69 missing
138,000
69,000
-
Total
272,950
1,297,045
≈ 157,000
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 16 battles in this period
-
sheva
#U0Q9RRJ
Battles together12Wins together67%Their most played brawler
LeonLast together22h 17m ago -
kanye jr
#9R8L9YYPQ
Battles together2Wins together50%Their most played brawler
EveLast together5h 21m ago
Who they play with most: 25 battles in this period
-
sheva
#U0Q9RRJ
Battles together12Wins together67%Their most played brawler
LeonLast together22h 17m ago -
kanye jr
#9R8L9YYPQ
Battles together2Wins together50%Their most played brawler
EveLast together5h 21m ago
Who they play with most: 25 battles in this period
-
sheva
#U0Q9RRJ
Battles together12Wins together67%Their most played brawler
LeonLast together22h 17m ago -
kanye jr
#9R8L9YYPQ
Battles together2Wins together50%Their most played brawler
EveLast together5h 21m ago
Who they play with most in their last 25 battles
-
sheva
#U0Q9RRJ
Battles together12Wins together67%Their most played brawler
LeonLast together22h 17m ago -
kanye jr
#9R8L9YYPQ
Battles together2Wins together50%Their most played brawler
EveLast together5h 21m ago
BATTLE LOG
- All brawlers
Spike 12
Bo 8
Janet 5
- All modes
Knockout 13
Mega Duo Showdown 12
- All results
- Victory
- Defeat
- Draw
-
VS1m 20s
-
VS58s
-
VS55s
-
VS2m 27s
-
1679
LVL11
SeRf Go
1128
LVL11
sheva
-
1668
LVL11
SeRf Go
1117
LVL11
sheva
-
1671
LVL11
SeRf Go
1119
LVL11
sheva
-
1661
LVL11
SeRf Go
1109
LVL11
sheva
-
1669
LVL11
SeRf Go
1114
LVL11
sheva
-
1657
LVL11
SeRf Go
1102
LVL11
sheva
-
1641
LVL11
SeRf Go
1086
LVL11
sheva
-
1636
LVL11
SeRf Go
1081
LVL11
sheva
-
1641
LVL11
SeRf Go
1253
LVL11
sheva
-
1627
LVL11
SeRf Go
1241
LVL11
sheva
-
1619
LVL11
SeRf Go
1235
LVL11
sheva
-
1612
LVL11
SeRf Go
1230
LVL11
sheva
-
VS55s
-
VS40s
-
VS1m 33s
-
VS1m 1s
-
VS50s
-
VS2m 43s
-
VS1m 44s
-
VS1m 47s