PROFILE
★𝒩𝒾𝓀𝑒☥𝒢𝒽
TROPHY ROAD
IV
Highest: 112,542
WINS
RANKED
DIAMOND II
CURRENT
3,659
MYTHIC III
HIGHEST
7,214
CHAMPIONSHIP CHALLENGE
✕ Not qualified
ALIEN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 932 h
3v3: 14,865 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,453 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 2,186 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 718 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 34 Best: MYTHIC III
- Trophy pushing 43 Average of their best 20: 1,558 trophies · 112,542 total trophies · 1 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,659
Season 50 · in progress
Diamond II
★𝒩𝒾𝓀𝑒☥𝒢𝒽’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked27 / 80
- Trophy pushing9 / 20
Ranked
34 × 80 % = 27.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
43 × 20 % = 8.6 pointsAverage of their best 20: 1,558 trophies · 112,542 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 1.9% |
| Ranked | Top 14% |
| Best ranked rank | Top 15% |
| Prestige | Top 2.9% |
| Fame | Top 0.96% |
| Experience | Top 5.7% |
| 3v3 victories | Top 4.6% |
| Showdown victories | Top 8.0% |
| Brawlers at power 11 | Top 2.7% |
| Collection | Top 1.4% |
| Best streak | Top 21% |
BRAWLERS
108 / 108 Collected
SHELLY
1,464
11
EL PRIMO
2,037
11
3 BROCK
1,452
11
POCO
1,369
11
1 BULL
1,340
11
1 NITA
1,196
11
6 COLT
1,141
11
1 ROSA
1,097
11
BARLEY
1,038
11
TICK
1,514
11
GUS
1,477
11
JACKY
1,276
11
JESSIE
1,268
11
PENNY
1,175
11
1 DARRYL
1,167
11
3 RICO
1,148
11
7 CARL
1,078
11
1 DYNAMIKE
1,065
11
1 8-BIT
1,013
11
1 MAISIE
2,063
11
EDGAR
2,014
11
1 BO
1,534
11
1 GROM
1,451
11
4 PIPER
1,310
11
BIBI
1,284
11
2 MANDY
1,280
11
2 GRIFF
1,270
11
2 BEA
1,267
11
BELLE
1,220
11
COLETTE
1,172
11
GALE
1,158
11
3 FRANK
1,131
11
2 ASH
1,121
11
STU
1,098
11
5 LARRY & LAWRIE
1,067
11
2 BONNIE
1,065
11
1 EMZ
1,058
11
3 LOLA
1,054
11
1 NANI
1,047
11
7 SHADE
1,038
11
2 ANGELO
1,030
11
PAM
1,000
11
13 BERRY
813
11
2 HANK
621
11
1 TRUNK
571
11
4 BOLT
567
11
MEEPLE
443
11
2 SAM
292
1
2 PEARL
227
1
1 MR. P
1,559
11
LILY
1,523
11
1 FANG
1,422
11
MAX
1,385
11
2 DOUG
1,330
11
GLOWY
1,294
11
MICO
1,249
11
2 MORTIS
1,185
11
4 LOU
1,169
11
4 SQUEAK
1,161
11
1 OLLIE
1,160
11
JANET
1,154
11
ALLI
1,116
11
2 TARA
1,100
11
4 GENE
1,095
11
2 GIGI
1,094
11
11 BUZZ
1,069
11
2 OTIS
1,062
11
2 JUJU
1,057
11
WENDY
1,049
11
LUMI
1,038
11
3 STARR NOVA
1,024
11
MELODIE
1,003
11
1 BYRON
1,000
11
3 MOE
855
11
1 SPROUT
757
11
FINX
749
11
GRAY
703
11
1 CHUCK
655
11
5 JAE-YONG
600
11
4 RUFFS
557
11
1 WILLOW
546
11
4 BUSTER
526
11
3 DAMIAN
508
11
6 EVE
502
11
CHARLIE
462
11
4 VINCE
333
10
3 COSMO
295
11
3 CLANCY
177
1
2 R-T
173
1
3 MINA
173
1
8 ZIGGY
102
4
5 NAJIA
58
1
2 CROW
2,016
11
7 LEON
1,399
11
KENJI
1,251
11
1 SURGE
1,241
11
1 SPIKE
1,204
11
2 MEG
1,196
11
2 CORDELIUS
1,194
11
AMBER
1,122
11
3 SANDY
1,119
11
2 PIERCE
1,103
11
1 DRACO
1,086
11
5 CHESTER
1,081
11
1 KIT
1,080
11
1 NORI
675
11
KAZE
1,138
11
SIRIUS
1,027
11
Account value
What everything they own would cost in gems
≈ 314,783
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels376,400 power points · 781,595 coins
115,800
-
GADGETS202 owned
20,200
-
STAR POWERS202 owned
40,400
-
Hypercharges107 owned
53,500
-
GEARS239 owned
24,700
-
Buffies91 owned
27,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 118 missing
27,520
57,025
-
GADGETS14 missing
14,000
-
STAR POWERS14 missing
28,000
-
Hypercharges1 missing
5,000
-
GEARS426 missing
429,000
-
Buffies8 missing
16,000
8,000
-
Total
43,520
541,025
≈ 58,455
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
好好吃范
#2YRP00LP9Y
Battles together2Wins together50%Their most played brawler
BarleyLast together1d 12h ago
Who they play with most: 25 battles in this period
-
好好吃范
#2YRP00LP9Y
Battles together2Wins together50%Their most played brawler
BarleyLast together1d 12h ago
Who they play with most in their last 25 battles
-
好好吃范
#2YRP00LP9Y
Battles together2Wins together50%Their most played brawler
BarleyLast together1d 12h ago
BATTLE LOG
- All brawlers
Kenji 4
Alli 4
Bea 3
Bibi 3
Mr. P 2
Gray 2
Glowy 2
Ruffs 1
Buzz 1
Hank 1
Brock 1
Janet 1
- All modes
Knockout 12
Mega Duo Showdown 8
Brawl Ball 4
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 56s
-
VS1m 52s
-
539
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
232
LVL11
JUN
-
707
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
698
LVL11
S&P500
-
439
LVL11
재이
689
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
-
1708
LVL11
Bluebird
1257
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
-
1248
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
1248
LVL11
あんちゃん
-
1039
LVL11
Kays XO
1233
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
-
1792
LVL11
エドガー使っちゃだめですか
1239
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
-
1120
LVL11
★𝒩𝒾𝓀𝑒☥𝒢𝒽
1752
LVL11
ice
-
VS1m 23s
-
VS3m 17s
-
VS1m 51s
-
VS1m 20s
-
VS2m 13s
-
VS53s
-
VS1m 20s
-
VS53s
-
VS45s
-
VS44s
-
VS2m 51s
-
VS45s
-
VS1m 23s
-
VS2m 2s
-
VS1m 48s