PROFILE
𝐋uxartz
TROPHY ROAD
I
Highest: 41,844
WINS
RANKED
GOLD I
CURRENT
1,500
DIAMOND II
HIGHEST
5,335
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 321 h
3v3: 4,991 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 304 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,151 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 247 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 22 Average of their best 20: 1,058 trophies · 41,844 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
1,539
Season 50 · in progress
Gold I
𝐋uxartz’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing4 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 1,058 trophies · 41,844 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 40% |
| Ranked | Top 55% |
| Best ranked rank | Top 55% |
| Prestige | Top 43% |
| Fame | Top 71% |
| Experience | Top 34% |
| 3v3 victories | Top 28% |
| Showdown victories | Top 41% |
| Brawlers at power 11 | Top 26% |
| Collection | Top 33% |
| Best streak | Top 44% |
BRAWLERS
103 / 108 Collected
2 SHELLY
1,096
11
2 BROCK
1,058
11
3 POCO
1,011
11
6 EL PRIMO
1,001
11
4 NITA
620
11
2 COLT
453
9
1 ROSA
425
8
1 BULL
393
6
2 BARLEY
345
8
RICO
1,136
11
1 GUS
1,005
11
2 DARRYL
649
8
1 TICK
503
11
1 DYNAMIKE
417
8
1 JACKY
406
11
2 JESSIE
403
7
8-BIT
293
8
1 CARL
254
6
1 PENNY
239
6
3 EDGAR
1,338
11
2 GROM
677
11
1 BIBI
621
11
1 BO
614
11
1 EMZ
604
11
1 MANDY
595
11
3 PIPER
584
11
5 FRANK
429
8
GALE
400
11
COLETTE
391
11
1 PAM
380
9
2 STU
351
8
1 ASH
345
7
1 ANGELO
337
8
1 NANI
325
7
4 LARRY & LAWRIE
324
9
2 MAISIE
248
7
1 GRIFF
230
7
6 BERRY
212
4
1 PEARL
209
4
1 BONNIE
206
8
2 BELLE
181
4
2 SAM
161
4
1 LOLA
156
4
1 HANK
152
8
9 BEA
132
3
10 TRUNK
121
1
7 MEEPLE
81
7
5 SHADE
58
7
BOLT
0
1
BYRON
1,595
11
FANG
1,073
11
13 TARA
1,012
11
12 FINX
1,012
11
LILY
771
11
14 OTIS
770
11
1 BUSTER
598
11
3 SQUEAK
587
11
1 BUZZ
513
9
22 MELODIE
501
11
4 LUMI
467
11
8 ZIGGY
346
11
LOU
332
11
1 MORTIS
276
8
1 MICO
242
8
GRAY
236
6
1 MR. P
233
9
6 WILLOW
209
8
2 EVE
201
6
3 R-T
171
1
1 OLLIE
131
8
8 DOUG
128
11
6 JANET
75
1
3 CLANCY
66
1
4 SPROUT
57
1
2 NAJIA
23
1
2 MOE
21
1
1 ALLI
10
9
GENE
0
8
MAX
0
1
CHUCK
0
1
JAE-YONG
0
1
MINA
0
3
GLOWY
0
1
DAMIAN
0
1
STARR NOVA
0
9
WENDY
0
1
VINCE
0
1
4 CHESTER
1,390
11
2 LEON
1,386
11
SPIKE
1,062
11
KENJI
1,049
11
2 SURGE
1,007
11
3 SANDY
599
11
1 MEG
501
8
2 AMBER
227
7
1 DRACO
120
4
1 CORDELIUS
119
9
1 PIERCE
112
9
CROW
59
11
2 KIT
21
1
NORI
0
5
14 SIRIUS
227
11
1 KAZE
140
8
Account value
What everything they own would cost in gems
≈ 165,335
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS103 owned
8103038142
31,138
-
Power levels179,760 power points · 374,205 coins
55,397
-
GADGETS132 owned
13,200
-
STAR POWERS80 owned
16,000
-
Hypercharges70 owned
35,000
-
GEARS41 owned
4,100
-
Buffies35 owned
10,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1164 missing
205,460
425,590
-
GADGETS74 missing
74,000
-
STAR POWERS126 missing
252,000
-
Hypercharges33 missing
165,000
-
GEARS594 missing
605,000
-
Buffies64 missing
128,000
64,000
-
Total
333,460
1,585,590
≈ 191,905
-
Brawlers to level 1169 missing
224,160
464,415
-
GADGETS84 missing
84,000
-
STAR POWERS136 missing
272,000
-
Hypercharges38 missing
190,000
-
GEARS624 missing
635,000
-
Buffies64 missing
128,000
64,000
-
Total
352,160
1,709,415
≈ 206,158
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
BABY FACE🍂
#GU80UV0GV
Battles together2Wins together50%Their most played brawler
FangLast together7h 56m ago -
NEGÃO
#2929P9YQG
Battles together2Wins together100%Their most played brawler
BrockLast together8h 7m ago
Who they play with most: 25 battles in this period
-
BABY FACE🍂
#GU80UV0GV
Battles together2Wins together50%Their most played brawler
FangLast together7h 56m ago -
NEGÃO
#2929P9YQG
Battles together2Wins together100%Their most played brawler
BrockLast together8h 7m ago
Who they play with most: 25 battles in this period
-
BABY FACE🍂
#GU80UV0GV
Battles together2Wins together50%Their most played brawler
FangLast together7h 56m ago -
NEGÃO
#2929P9YQG
Battles together2Wins together100%Their most played brawler
BrockLast together8h 7m ago
Who they play with most in their last 25 battles
-
BABY FACE🍂
#GU80UV0GV
Battles together2Wins together50%Their most played brawler
FangLast together7h 56m ago -
NEGÃO
#2929P9YQG
Battles together2Wins together100%Their most played brawler
BrockLast together8h 7m ago
BATTLE LOG
- All modes
Mega Duo Showdown 19
Brawl Ball 4
Mega Showdown 1
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS32s
-
VS1m 26s
-
VS2m 30s
-
VS1m 20s
-
1298
LVL11
𝐋uxartz
1279
LVL11
Brawler
1276
LVL11
Brawler
1281
LVL11
Brawler
1273
LVL10
@talebrawl
1269
LVL11
sp
1278
LVL11
Brawler
1280
LVL11
Brawler
1270
LVL11
Brawler
1279
LVL11
Brawler
1273
LVL11
Brawler
1277
LVL10
cr7
1271
LVL11
Brawler
1273
LVL11
Brawler
1276
LVL11
Brawler
1276
LVL10
Jinwoo
1281
LVL11
Brawler
1273
LVL10
루라
1281
LVL10
Brawler
1277
LVL11
Brawler
-
1297
LVL11
𝐋uxartz
1002
LVL9
*HISOKA*
-
1307
LVL11
𝐋uxartz
1044
LVL11
AlanRj38
-
1299
LVL11
𝐋uxartz
1030
LVL11
Nico Leiva
-
1079
LVL11
~Kevin~
1298
LVL11
𝐋uxartz
-
965
LVL11
Arthur2.0
1300
LVL11
𝐋uxartz
-
1306
LVL11
𝐋uxartz
928
LVL9
drago
-
1291
LVL11
𝐋uxartz
1379
LVL11
Vinsmoke28
-
1296
LVL11
𝐋uxartz
1061
LVL11
BABY FACE🍂
-
1273
LVL11
𝐋uxartz
1044
LVL11
BABY FACE🍂
-
1251
LVL11
𝐋uxartz
1662
LVL11
Tay_furr7
-
851
LVL11
robson
1250
LVL11
𝐋uxartz
-
1239
LVL11
𝐋uxartz
931
LVL9
NEGÃO
-
1226
LVL11
𝐋uxartz
920
LVL9
NEGÃO
-
1714
LVL11
carl.fany
1212
LVL11
𝐋uxartz
-
1194
LVL11
𝐋uxartz
1294
LVL11
TRM |Victorg√
-
2037
LVL11
Brawler
1187
LVL11
𝐋uxartz
-
1438
LVL11
®(JOSE)©👾👾
1171
LVL11
𝐋uxartz
-
1156
LVL11
𝐋uxartz
1176
LVL11
Brawler
-
1161
LVL11
𝐋uxartz
1183
LVL11
hola_.11