PROFILE
烏龍茶
TROPHY ROAD
III
Highest: 57,335
WINS
RANKED
SILVER I
CURRENT
750
GOLD III
HIGHEST
2,597
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 152 h
3v3: 322 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,209 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 107 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 109 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 10 Best: GOLD III
- Trophy pushing 49 Average of their best 20: 1,629 trophies · 57,320 total trophies · 4 of 7 classes mastered
Current formNormal56% wins in 25 battles
烏龍茶’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked8 / 80
- Trophy pushing10 / 20
Ranked
10 × 80 % = 8.0 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
49 × 20 % = 9.8 pointsAverage of their best 20: 1,629 trophies · 57,320 total trophies · 4 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 23% |
| Ranked | Top 86% |
| Best ranked rank | Top 76% |
| Prestige | Top 12% |
| Fame | Top 71% |
| Experience | Top 48% |
| 3v3 victories | Top 89% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 67% |
| Collection | Top 51% |
| Best streak | Top 50% |
BRAWLERS
92 / 108 Collected
SHELLY
1,024
11
COLT
2,000
11
BROCK
2,000
10
11 NITA
1,011
10
2 EL PRIMO
1,004
10
1 BARLEY
265
1
BULL
256
1
2 POCO
212
1
10 ROSA
155
1
DYNAMIKE
2,000
10
RICO
1,158
11
5 JESSIE
1,011
9
8 PENNY
1,004
10
8-BIT
326
1
JACKY
270
1
CARL
239
1
GUS
197
1
11 DARRYL
166
1
10 TICK
149
1
1 EDGAR
2,008
11
BIBI
2,005
11
1 FRANK
1,232
10
2 EMZ
1,180
10
SHADE
1,082
10
BO
1,064
11
6 COLETTE
1,011
7
3 PEARL
1,009
10
2 BEA
1,003
10
3 NANI
1,003
8
6 GRIFF
1,001
10
ASH
1,000
11
GALE
523
1
1 TRUNK
512
1
MAISIE
501
1
1 BELLE
437
9
LOLA
382
1
5 ANGELO
372
8
2 BONNIE
275
1
4 LARRY & LAWRIE
267
1
PIPER
262
1
BERRY
212
1
MEEPLE
156
1
8 MANDY
117
1
5 GROM
105
1
3 SAM
84
1
4 PAM
52
1
1 STU
10
1
1 BOLT
10
1
HANK
6
1
4 WENDY
2,019
10
BUZZ
2,000
11
MAX
1,356
11
1 STARR NOVA
1,269
11
1 TARA
1,006
10
2 GLOWY
1,000
10
ALLI
537
9
1 LILY
473
2
1 OTIS
335
1
2 GIGI
334
1
BYRON
259
1
2 CHARLIE
254
2
12 DAMIAN
208
6
CLANCY
203
1
EVE
201
1
MR. P
193
1
11 JUJU
183
1
SQUEAK
154
1
MORTIS
142
1
8 DOUG
115
1
7 FINX
106
1
5 GENE
74
1
3 SPROUT
48
1
2 COSMO
47
1
3 CHUCK
45
1
3 LUMI
39
1
MINA
37
1
1 JAE-YONG
36
1
2 NAJIA
21
3
1 ZIGGY
16
2
1 BUSTER
13
1
1 WILLOW
8
1
1 OLLIE
6
1
JANET
5
3
3 KIT
2,047
11
AMBER
2,012
11
13 MEG
2,010
11
2 SPIKE
2,002
10
6 PIERCE
1,016
9
3 LEON
1,008
8
4 CROW
1,004
9
2 SANDY
30
1
1 SIRIUS
121
8
Account value
What everything they own would cost in gems
≈ 108,659
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS92 owned
810303481
24,549
-
Power levels94,600 power points · 200,000 coins
29,460
-
GADGETS76 owned
7,600
-
STAR POWERS63 owned
12,600
-
Hypercharges36 owned
18,000
-
GEARS58 owned
5,950
-
Buffies35 owned
10,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1179 missing
249,480
514,380
-
GADGETS108 missing
108,000
-
STAR POWERS121 missing
242,000
-
Hypercharges56 missing
280,000
-
GEARS511 missing
520,500
-
Buffies55 missing
110,000
55,000
-
Total
359,480
1,719,880
≈ 207,936
-
Brawlers to level 1195 missing
309,320
638,620
-
GADGETS140 missing
140,000
-
STAR POWERS153 missing
306,000
-
Hypercharges72 missing
360,000
-
GEARS607 missing
616,500
-
Buffies64 missing
128,000
64,000
-
Total
437,320
2,125,120
≈ 256,244
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
ボット20
#2QYRU9PCLJ
Battles together3Wins together100%Their most played brawler
NoriLast together14h 4m ago
Who they play with most: 25 battles in this period
-
ボット20
#2QYRU9PCLJ
Battles together3Wins together100%Their most played brawler
NoriLast together14h 4m ago
Who they play with most: 25 battles in this period
-
ボット20
#2QYRU9PCLJ
Battles together3Wins together100%Their most played brawler
NoriLast together14h 4m ago
Who they play with most in their last 25 battles
-
ボット20
#2QYRU9PCLJ
Battles together3Wins together100%Their most played brawler
NoriLast together14h 4m ago
BATTLE LOG
- All brawlers
Kit 17
Max 8
- All modes
Solo Showdown 14
Mega Duo Showdown 10
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
1075
LVL11
SMF|fukuto
934
LVL10
welcomehong
769
LVL9
ともみらぶりー
1841
LVL11
aaa
1931
LVL11
Mona大正妹
2052
LVL11
烏龍茶
726
LVL10
Henrycee123
974
LVL11
ZephyrCube
1393
LVL11
ウェリントン
430
LVL11
애린이
863
LVL11
크로우 야르
664
LVL10
秋丸
341
LVL11
イルミナティ–
1214
LVL11
麥扣
1847
LVL11
김탱구
1204
LVL11
えんぷくじやすし
355
LVL8
547
LVL9
もちあき
440
LVL11
지훈
650
LVL11
春暖花開
-
2055
LVL11
烏龍茶
204
LVL10
𝑲𝒂𝒊𝒔𝒂𝒓❦
-
244
LVL7
zrπzπ
2062
LVL11
烏龍茶
-
2056
LVL11
烏龍茶
402
LVL10
Wathever
-
363
LVL11
너구리나구리
2059
LVL11
烏龍茶
-
2051
LVL11
烏龍茶
385
LVL11
媚売ジャイアンツ
-
255
LVL11
ボット20
2043
LVL11
烏龍茶
-
234
LVL11
ボット20
2031
LVL11
烏龍茶
-
2019
LVL11
烏龍茶
214
LVL11
ボット20
-
2011
LVL11
烏龍茶
375
LVL10
✨️STAR_스타✨️
-
1497
LVL11
KRF_Boy
1360
LVL11
烏龍茶